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Mar 29th, 2017
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Codes For Naruto Shinobi Life
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Caribbros Codes For Shinobi Life
- USE ONE AT A TIME.
- Also, change 'PLAYERNAME' with your ROBLOX username.
- Level:
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'lvl', 2000)
- Code:
- game.Players.LocalPlayer.Backpack.keyinput:FireServer('changestat', 'ryo', 99999999)
- game.Players.LocalPlayer.Backpack.keyinput:FireServer('changestat', 'ryo2', 99999999)
- Spins:
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'spins', 2145483647)
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'ryo1', 2145483647)
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'ryo2', 2145483647)
- while wait(1) do
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'exp', 10000000)
- Companions:
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'comp', 'pain')
- game.Players.PLAYERNAME.Backpack.keyinput:FireServer('changestat', 'bounty', 10000)
- --Define le values list by victiny1223
- lplr = players.LocalPlayer
- lhum = lchar:FindFirstChild('Humanoid')
- lrootpart = lchar:FindFirstChild('HumanoidRootPart')
- v3 = Vector3.new
- create = Instance.new
- contextActionService = game.ContextActionService
- -- Objects
- local ShinobiLifeGui = Instance.new('ScreenGui')
- local TitleLabel = Instance.new('TextLabel')
- local InfoChangestat = Instance.new('TextLabel')
- local ChangestatStat = Instance.new('TextBox')
- local ChangestatExecute = Instance.new('TextButton')
- local InfoAutoHit = Instance.new('TextLabel')
- ShinobiLifeGui.Parent = pgui
- MainFrame.Name = 'MainFrame'
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.Draggable = true
- MainFrame.BorderColor3 = Color3.new(0.690196, 0.690196, 0.690196)
- MainFrame.Position = UDim2.new(0.745000005, 0, 0.745000005, 0)
- MainFrame.ScrollBarThickness = 7
- TitleLabel.Name = 'TitleLabel'
- TitleLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TitleLabel.Size = UDim2.new(1, 0, 0.0250000004, 0)
- TitleLabel.FontSize = Enum.FontSize.Size14
- TitleLabel.TextColor3 = Color3.new(1, 1, 1)
- TitleLabel.TextSize = 14
- TitleLabel.TextWrapped = true
- Underlining.Name = 'Underlining'
- Underlining.BackgroundColor3 = Color3.new(1, 1, 1)
- Underlining.BorderColor3 = Color3.new(0, 0, 0)
- Underlining.Position = UDim2.new(0.0500000007, 0, 0.899999976, 0)
- Underlining.Size = UDim2.new(0.899999976, 0, 0.0250000004, 0)
- InfoChangestat.Name = 'Info/Changestat'
- InfoChangestat.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoChangestat.Position = UDim2.new(0.0500000007, 0, 0.0299999993, 0)
- InfoChangestat.Size = UDim2.new(0.899999976, 0, 0.0149999997, 0)
- InfoChangestat.FontSize = Enum.FontSize.Size14
- InfoChangestat.TextColor3 = Color3.new(1, 1, 1)
- InfoChangestat.TextSize = 14
- InfoChangestat.TextWrapped = true
- Underlining_2.Name = 'Underlining'
- Underlining_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Underlining_2.Position = UDim2.new(0.0500000007, 0, 1, 0)
- Underlining_2.Size = UDim2.new(0.899999976, 0, 0.0250000004, 0)
- ChangestatStat.Name = 'Changestat/Stat'
- ChangestatStat.BackgroundColor3 = Color3.new(1, 1, 1)
- ChangestatStat.BorderSizePixel = 0
- ChangestatStat.Position = UDim2.new(0.0500000007, 0, 0.0500000007, 0)
- ChangestatStat.Size = UDim2.new(0.400000006, 0, 0.0250000004, 0)
- ChangestatStat.FontSize = Enum.FontSize.Size14
- ChangestatStat.TextColor3 = Color3.new(1, 1, 1)
- ChangestatStat.TextSize = 14
- ChangestatStat.TextStrokeTransparency = 0.40000000596046
- ChangestatValue.Parent = MainFrame
- ChangestatValue.BackgroundColor3 = Color3.new(1, 1, 1)
- ChangestatValue.BorderSizePixel = 0
- ChangestatValue.Position = UDim2.new(0.524999976, 0, 0.0500000007, 0)
- ChangestatValue.Size = UDim2.new(0.400000006, 0, 0.0250000004, 0)
- ChangestatValue.FontSize = Enum.FontSize.Size14
- ChangestatValue.TextColor3 = Color3.new(1, 1, 1)
- ChangestatValue.TextSize = 14
- ChangestatValue.TextStrokeTransparency = 0.40000000596046
- ChangestatExecute.Parent = MainFrame
- ChangestatExecute.BackgroundColor3 = Color3.new(1, 1, 1)
- ChangestatExecute.BorderSizePixel = 0
- ChangestatExecute.Position = UDim2.new(0.0500000007, 0, 0.0799999982, 0)
- ChangestatExecute.Size = UDim2.new(0.875, 0, 0.0149999997, 0)
- ChangestatExecute.FontSize = Enum.FontSize.Size14
- ChangestatExecute.TextColor3 = Color3.new(1, 1, 1)
- ChangestatExecute.TextSize = 14
- ChangestatExecute.TextWrapped = true
- AutoHit.Name = 'AutoHit'
- AutoHit.BackgroundColor3 = Color3.new(1, 1, 1)
- AutoHit.BorderSizePixel = 0
- AutoHit.Position = UDim2.new(0.0500000007, 0, 0.119999997, 0)
- AutoHit.Font = Enum.Font.Fantasy
- AutoHit.Text = 'Activate AutoHit'
- AutoHit.TextScaled = true
- AutoHit.TextStrokeTransparency = 0.25
- InfoAutoHit.Parent = MainFrame
- InfoAutoHit.BackgroundColor3 = Color3.new(1, 1, 1)
- InfoAutoHit.Position = UDim2.new(0.0500000007, 0, 0.100000001, 0)
- InfoAutoHit.Size = UDim2.new(0.899999976, 0, 0.0149999997, 0)
- InfoAutoHit.FontSize = Enum.FontSize.Size14
- InfoAutoHit.TextColor3 = Color3.new(1, 1, 1)
- InfoAutoHit.TextSize = 14
- InfoAutoHit.TextWrapped = true
- Underlining_3.Name = 'Underlining'
- Underlining_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Underlining_3.Position = UDim2.new(0.0500000007, 0, 1, 0)
- Underlining_3.Size = UDim2.new(0.899999976, 0, 0.0250000004, 0)
- --[[Script Variables]]--
- autohit_enabled = false
- function SlideGui(actionName, inputState, inputObject)
- if gui_enabled true then
- MainFrame:TweenPosition(UDim2.new(-0.25, 0, .745, 0), 'In', 'Quad')
- elseif gui_enabled false then
- MainFrame:TweenPosition(UDim2.new(.745, 0, .745, 0), 'Out', 'Quad')
- end
- end
- contextActionService:BindAction('SlideGUI', SlideGui, false, prefix)
- --[[Buttons]]--
- ChangestatExecute.MouseButton1Down:connect(function()
- local value = ChangestatValue.Text:match('(.+)')
- if stat:lower() 'exp' then
- while wait(1) do
- backpack.keyinput:FireServer('changestat', 'exp', 10000000)
- end
- coroutine.resume(expCoroutine)
- backpack.keyinput:FireServer('changestat', 'lvl', numvalue)
- elseif stat:lower() 'bounty' and numvalue then
- backpack.keyinput:FireServer('changestat', 'bounty', numvalue)
- backpack.keyinput:FireServer('changestat', 'kg1', value)
- elseif stat:lower() 'money' and numvalue then
- backpack.keyinput:FireServer('changestat', 'ryo1', numvalue)
- backpack.keyinput:FireServer('changestat', 'ryo2', numvalue)
- backpack.keyinput:FireServer('changestat', 'comp', value)
- backpack.keyinput:FireServer('changestat', 'spins', numvalue)
- spawn(function()
- backpack.keyinput:FireServer('changestat', 'exp', 10000000)
- end)
- backpack.keyinput:FireServer('changeelement', 1, value)
- end)
- if autohit_enabled true then
- autohit_enabled = false
- AutoHit.Text = 'Deactivate AutoHit'
- end
- function AutoHitFunc()
- if autohit_enabled true then
- game.Players.LocalPlayer.Backpack.keyinput:FireServer('Q')
- game.Players.LocalPlayer.Backpack.keyinput:FireServer('Qend')
- end
- local autohitCoroutine = coroutine.create(AutoHitFunc)
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